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Act 2 - Scene 1: Rooftops
As you are in the copter, feel free to get new stuff, but no reason, although
you can swap your first gun for the MP9 if you want, but that's just for to
try it out. And if you can understand what they are saying, good for you.
Go around the corner and up the ladders.
There is just one enemy patrolling
the top area, and there is a door under the walkway to give you an alternate
route, but it's just one guy. Go into the hallway and note the two enemies
through the window of the other room. You can just shoot them, stack your
team on the door to the left, or a combination of the two.
*NOTE: Don't forget to silence your guns too, and you'll know you're not if
there aren't big silencers over your and your teammates' gun barrels.*
Proceed until you hit the part where someone tells you about the windows on the
outside of a room. You can just send your team into the room as you take out
the guy on the the walkway by the windows, or you take the guy outside with a
silenced kill and help as your guys infiltrate the room, but there are only
two guys in the room, so don't overthink it here. Now go to the walkway and
up the ladder.There are two visible guys out here that can be sniped as they
patrol, and then two more will appear, so snipe them too.
*NOTE: Yes, you could have cleared out the top area and then rappelled down
into the room your team just cleared, but again, let us not overthink that one
room with just two enemies inside. You coudl have also left the room by the
door on the side, but then you would be in the low ground and the snipers above
you, so don't do that either.*
After that, go around to the left and down a ladder. In the open area, go left
and you will see two rappel points: one through some glass on the roof, and
the others on the railing.
You should first look over the railing and down
below to see if there are any bad guys down there. When ready, have your team
breach through the railing, you rappel through the roof point, and then all
of you take cover from the enemies in the other room. Toss a frag or two
through the doorways and advance, but watch the window rappel points as an
enemy or two may have slipped outside and will use those ropes. Just clear out
the room, go outside, clear any enemies, and make your way down to the door
at the bottom.
Go through but watch out for the fan on the wall as the enemies can shoot you
through it. Stack your team on the door on the left as you go around to the
door up on the right. Snake the door, tag both enemies if you can, and then
choose for either you or your team to go first. Basically, if you go in first,
you'll just be a decoy and you should immediately pull back as your team clears
the room out. Up the stairs and through the door to a checkpoint.
Act 2 - Scene 2: Nightclub
Go out and kill the one guy on this roof. Go left to the railing with your
sniper rifle in hand and snipe the guy or two on the rooftops below. Send your
team down and follow them. Watch out for enemies on the rooftops and anyone
coming from the left walkway. Move down the path with your team and peek around
the corner to see one or two enemies.
The next area is just you either inching
your way up onward and up the steps, or just sending your team into danger to
move on quickly. Pick one or the other, kill the enemies up top, and proceed.
When you go through the door that leads to a long walkway, on the left you'll
see enemies holding a hostage through a window. You can attack now or wait,
but if you wait you can go up the ladder, send your team down rappel points,
and you'll get the jump on the enemies; you can even stay up on the roof and
cover your friends if you want.
After this quick fight, go right and make your way to a door. Stack your team
on it, snake it, and tag two enemies. Meanwhile, go back through the kitchen
and go left to get to another door. Snake it to see the target you didn't tag,
but you can't tag him as you are only allowed two tags if you didn't realize.
Send in your team, and then open the door to help out. Make sure your team is
in attack mode and then go to some cover.
On this upper level you can look left to a bar and you should see a group of
enemies, so toss a frag over there. Stay with your team and pick off all the
guys up here. When this level is clear, go right and send your team toward the
top of the stairs. You can go to the other side of this opening and pick off
enemies, or you can attack from anywhere up here. When things are quiet, go to
the top of these stairs, send your team down to some cover, and be ready for
two more enemies to pop up at the opening directly in front of the steps.
Go through this opening and send your team to one corner as you take the other,
well, you just take the left corner is probably best. Enemies to pick off on
all sides, but just a few. Send in your team to cover if you are unsure of
the coast being clear; should be deja vu for anyone who played the first game,
just more purplelier. When all is clear, cross the room through the door.
Act 2 - Scene 3: Garage
*NOTE: If anyone gets stuck here, feel free to reload a checkpoint, or see
how far you can go one man down.*
To start off, just send your team either behind a car or a column. Keep looking
down the way for anyone and try to take them out. The idea is to move your
team from side to side, advance them, and all the while you move behind cover
on their tail, but never be right with them. When you get to the end of this
path, there will be more enemies and a turret on the left. Just send your team
into cover and then take out the gunner, quickly. Handle the rest and move
on.
In the short hall, take cover on the corner and wait for an enemy to appear.
Kill him and his friend. Stack your team on the door on the side, breach it,
and after it's clear you should call them back. Either wait for the enemies to
come to you, or go send your team behind cover in the open and take them out.
After that, go to the left side and through the opening into the construction
site, but be ready for maybe one bad guy at first, and then more.
Just retreat
behind cover, maybe those orange barriers on the road, and pick them off one
by one. When ready, move up and send your team behind cover, then you go left
and up into a trailer, crouched. Go to the window and look up for a sniper on
a roof. Get your cursor over him and pop up for a quick kill.
Then, advance your team further along the cover, but stay in this mobile home
thing.
More enemies should appear on the ground near where the sniper was, so
pick them off too. Keep advancing your team, there will be more enemies even
further down in the next area, and then a gunner in the last home before you
finally reach the doors, and there is a sniper up to the left. Go through
the doors and in to end this segment.
Act 2 - Scene 4: Sweatshops
Go to the door, snake it, quickly tag the two enemies, and then send your
team in. If you aren't quick enough, they will kill the civilian and you
lose. Go up to her and after she is done talking, tell her to hold. Then
quickly send your team to the door on the wall nearby and tell them to breach
and clear. Follow behind them and just kill anyone you see as you guys move
through this loading garage. You will need to stay frosty as the enemies here
have many places to go. Just watch out for the gunner on the street and you
should be fine.
Once all is clear, go grab the girl and make your way to the gate. Tell her
to open it and then she will go to the next door, and that is your cue
for you and your squad to take cover near the door. You can kill the guy
immediately and then storm the room, just watch out for the enemies inside.
When this small room is clear and the warehouse area, go left a bit to find the
doors leading into the next room where you will be close to the hostages.
Either send your team storming inside, or snake and tag the two bad guys
quickly.
With the family reunited, go through the next door and first visit the green
boxes in front of you. Then stack your team on the doors near the boxes and
snake the door. You should see two enemies, one coming from the ladder, so
tag both. Exit the cam and then go right, and make sure your silencers are on.
You will enter from this door and they will come in from their door at the
same time. As soon as they are dead, have your team stack up on the door on
this ground level as you go up the ladder. Send them in guns a blazin' and then
you enter from the top. Kill any enemies you see and everyone should be focused
on your teammates below. With you in this office up above, go over to the
window on the right and start picking off enemies wherever you see them. Maybe
toss a frag into the small room on the right.
Move your team ahead into that
room and through it if unsure of whether all the enemies are dead.
Go outside to kill one enemy by a truck. The loading bay area, which is the
only way you can go, has a few enemies and one gunner. Attack from the right
and just move your team around from cover to cover until you hear no more
gunfire. Then go through the doorway to be at the final room. There are two
doors that lead into the room, and then one at the back that will lead to
windows. There are only three enemies inside, so you can just snake the door
on the right, tag the two enemies by the civilians, then you go around the
back, send in in your team, send them in, and then maybe you kill the one
bad guy by the windows if you can. After that, simply evac to the chopper
and level complete.
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